

Early on, I was trying to simply to react to what I saw, and was getting hit early and often. However, even with the dash, there is an incredible level of challenge to the game. This allowed me to dash through pink objects, creating clever ways to escape difficult situations. While dashing, my shape was invulnerable to the pink shapes. In the one level I played, the funky electronic music threw all kinds of pink shapes my way that I had to contend with.Īlong with basic movement, the only tool at my disposal was a quick dash.

As the music and beat changed, so did the barriers that were thrown my way. While swinging its arms around in a crazy fashion, it also released smaller pink circles in every direction, think an asteroid exploding in Asteroids. A large circle, with smaller circles for arms quickly enveloped much of the screen. However, as the beat picked up, things quickly got out of control. Early in the level, these obstacles were as simple as rectangles flying across the screen. As the music of the level plays, the beat of the song will generate pink obstacles that players must avoid.

The goal is to navigate their shape across levels that are set to various, instrumental music tracks. Players control a small shape (triangle, circle, etc.). Just Shapes & Beats is about, well shapes and beats. The simplest of concepts, combined with challenging solo and co-op gameplay made for one of my favorite experiences on the PlayStation Experience floor. Just Shapes & Beats, a rhythm game in development by the three-man team at Berzerk Studio may be just that. Sometimes, all it takes is one mechanic, done incredibly well to convince gamers that there may be something good is in the works.
